I ended up going with this:
i7 4790k 4.0 ghz
GTX970 and a GTX750ti (750ti I'm using for display, but may switch it out for an older GPU I have and use it for gaming on my older PC instead since it is overkill for just dual display )
480GB SSD
2 TB HDD
MSI Z97 PC MATE
32GB RAM
So far the GTX970 is amazing when running openCL sims and no compatibility issues at this point. I ran a smoke solver at 400^3 at 47fpm, on CPU it was at about 3.5.
When it comes time to render or do other kinds of sims I will wish I had gone with multi CPU, but at this point I feel good about going with more powerful GPUs.
Found 8 posts.
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Houdini Lounge » multi CPU sim vs. single GPU
- Dain Lewis
- 8 posts
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Technical Discussion » Open CL Settings
- Dain Lewis
- 8 posts
- Offline
GTX970 4GB VRAM
i7 4790k @4.0 ghz
32GB RAM
400^3 div
GPU openCL: 47 fpm
CPU: 3.2 fpm
Wow it's everything I imagined
i7 4790k @4.0 ghz
32GB RAM
400^3 div
GPU openCL: 47 fpm
CPU: 3.2 fpm
Wow it's everything I imagined
Houdini Lounge » Ubuntu 14.04 opencl issue
- Dain Lewis
- 8 posts
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Houdini Lounge » Ubuntu 14.04 opencl issue
- Dain Lewis
- 8 posts
- Offline
I'm not the most experience with this, but I think I have it working. I recently built a new system with ubuntu 14.04 on a GTX970. Mine would error out the same way until I installed additional CUDA drivers.
http://docs.nvidia.com/cuda/cuda-getting-started-guide-for-linux/#axzz3JNvsmWej [docs.nvidia.com]
Currently seems to be working, but I ended up going through an xorg ppa for my drivers. Here's a link for that:
http://ubuntuhandbook.org/index.php/2014/09/nvidia-343-22-install-in-ubuntu-1404/ [ubuntuhandbook.org]
Hope this helps!
http://docs.nvidia.com/cuda/cuda-getting-started-guide-for-linux/#axzz3JNvsmWej [docs.nvidia.com]
Currently seems to be working, but I ended up going through an xorg ppa for my drivers. Here's a link for that:
http://ubuntuhandbook.org/index.php/2014/09/nvidia-343-22-install-in-ubuntu-1404/ [ubuntuhandbook.org]
Hope this helps!
Houdini Indie and Apprentice » No icons in indie install on ubuntu 14.04
- Dain Lewis
- 8 posts
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That worked. Before there was just one document in that folder, something related to environment variables, now there's a bunch of stuff.
Thank you very much
Cheers!
Thank you very much
Cheers!
Houdini Indie and Apprentice » No icons in indie install on ubuntu 14.04
- Dain Lewis
- 8 posts
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Hello, I recently started working on learning linux in a new system, using Ubuntu 14.04. I installed Houdini and no icons are present for any of the buttons. Looks like something related to permissions and/or my license.
Some responses I've seen point to the hsvg library and replacing files or deleting them so Houdini can build new ones. Any help would be much appreciated!
If I launch Houdini via terminal it says:
– /home/username/houdini13.0/config/Icons/SVGIcons.cache.serial is not writeable –
and Houdini spits out this error, which is also repeated in the terminal:
Traceback (most recent call last):
File “<stdin>”, line 2, in <module>
File “/opt/hfs13.0.582/houdini/python2.7libs/sas/localassets.py”, line 1669, in ensure_webresponder_server_is_running
_web_responder_api = webresponder.start_server(WebResponderAPI)
File “/opt/hfs13.0.582/houdini/python2.7libs/sas/webresponder.py”, line 26, in start_server
logger = _create_logger()
File “/opt/hfs13.0.582/houdini/python2.7libs/sas/webresponder.py”, line 69, in _create_logger
hutil.file.ensureDirExists(sas.localassets.asset_store_dir())
File “/opt/hfs13.0.582/houdini/python2.7libs/hutil/file.py”, line 24, in ensureDirExists
os.makedirs(dir_path)
File “/opt/hfs13.0.582/python/lib/python2.7/os.py”, line 157, in makedirs
mkdir(name, mode)
OSError: Permission denied: ‘/home/username/houdini13.0/asset_store’
Some responses I've seen point to the hsvg library and replacing files or deleting them so Houdini can build new ones. Any help would be much appreciated!
If I launch Houdini via terminal it says:
– /home/username/houdini13.0/config/Icons/SVGIcons.cache.serial is not writeable –
and Houdini spits out this error, which is also repeated in the terminal:
Traceback (most recent call last):
File “<stdin>”, line 2, in <module>
File “/opt/hfs13.0.582/houdini/python2.7libs/sas/localassets.py”, line 1669, in ensure_webresponder_server_is_running
_web_responder_api = webresponder.start_server(WebResponderAPI)
File “/opt/hfs13.0.582/houdini/python2.7libs/sas/webresponder.py”, line 26, in start_server
logger = _create_logger()
File “/opt/hfs13.0.582/houdini/python2.7libs/sas/webresponder.py”, line 69, in _create_logger
hutil.file.ensureDirExists(sas.localassets.asset_store_dir())
File “/opt/hfs13.0.582/houdini/python2.7libs/hutil/file.py”, line 24, in ensureDirExists
os.makedirs(dir_path)
File “/opt/hfs13.0.582/python/lib/python2.7/os.py”, line 157, in makedirs
mkdir(name, mode)
OSError: Permission denied: ‘/home/username/houdini13.0/asset_store’
Houdini Lounge » multi CPU sim vs. single GPU
- Dain Lewis
- 8 posts
- Offline
Thanks for the replies, I decided to go with 1 machine instead of 2. The CPUs would be useful, but with the projects I have in mind I think the GPU will be a better buy for me. This way I get the GPU, a more powerful processor (and I can still network to my current machine for rendering or non-GPU based computation) and 32gb of RAM.
Also I may be able to swing a SSD going this route (thanks for the suggestion Joker). It may have to wait, but it's an easy upgrade.
One of my concerns with this build however is that this motherboard only has 1 PCI.e 3.0, so were I to get a second GPU for the display I'd have to go with a 2.0 card. I think that will work but still need to look into it.
Intel Core i7-4790K 4.0GHz
FirePro W5100 4GB 128-bit
PNY Optima 480GB 2.5" Solid State Drive
MSI Z97 PC MATE ATX LGA1150 Motherboard
PNY 32GB (4 x 8GB) DDR3-1866 Memory
Antec TruePower Classic 550W 80+ Gold Certified ATX Power Supply
I think this is the best I can do on my current budget, thank you both again for your feedback and suggestions.
P.S. I found a post regarding a 64bit titan black driver for Linux, not sure what OS you run but it may be out there by now.
http://www.nvidia.com/download/driverResults.aspx/73666/en-us [nvidia.com]
Also I may be able to swing a SSD going this route (thanks for the suggestion Joker). It may have to wait, but it's an easy upgrade.
One of my concerns with this build however is that this motherboard only has 1 PCI.e 3.0, so were I to get a second GPU for the display I'd have to go with a 2.0 card. I think that will work but still need to look into it.
Intel Core i7-4790K 4.0GHz
FirePro W5100 4GB 128-bit
PNY Optima 480GB 2.5" Solid State Drive
MSI Z97 PC MATE ATX LGA1150 Motherboard
PNY 32GB (4 x 8GB) DDR3-1866 Memory
Antec TruePower Classic 550W 80+ Gold Certified ATX Power Supply
I think this is the best I can do on my current budget, thank you both again for your feedback and suggestions.
P.S. I found a post regarding a 64bit titan black driver for Linux, not sure what OS you run but it may be out there by now.
http://www.nvidia.com/download/driverResults.aspx/73666/en-us [nvidia.com]
Houdini Lounge » multi CPU sim vs. single GPU
- Dain Lewis
- 8 posts
- Offline
Hello all, I'm going to be setting up some new hardware on a budget soon and I am hoping someone more knowledgeable may help me out with these questions:
I have enough money to either get 2 CPU/RAM based machines, with CPU's equivalent to Core i7 4770 and 16gb RAM each (but no GPUs other than integrated graphics), or one machine with a similar CPU, 32gb and a FirePro W5100 4GB 128-bit.
With the first set-up I'm pretty sure it would be much better for batch rendering. When it comes to simulations however I've read that in some scenarios GPU can run up to 20x faster.
Does that hold true for Houdini? In that case the GPU is the clear winner. Can anyone enlighten me?
Another concern I have is that my processor and/or GPU would bottleneck before coming close to using 32 gb of RAM. I know RAM is very useful in this field, so I don't know if this is even a concern, but how would one determine how much to buy based on their other hardware?
Thanks!
I have enough money to either get 2 CPU/RAM based machines, with CPU's equivalent to Core i7 4770 and 16gb RAM each (but no GPUs other than integrated graphics), or one machine with a similar CPU, 32gb and a FirePro W5100 4GB 128-bit.
With the first set-up I'm pretty sure it would be much better for batch rendering. When it comes to simulations however I've read that in some scenarios GPU can run up to 20x faster.
Does that hold true for Houdini? In that case the GPU is the clear winner. Can anyone enlighten me?
Another concern I have is that my processor and/or GPU would bottleneck before coming close to using 32 gb of RAM. I know RAM is very useful in this field, so I don't know if this is even a concern, but how would one determine how much to buy based on their other hardware?
Thanks!
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